UK: AR / VR technology breaks through the pain barrier
To print this article, simply register or connect to Mondaq.com.
There is a long list of uses for augmented reality (AR) and virtual reality (VR) technologies, including immersive games, medical imaging, visualization of buildings and other environments, guiding robots and remote vehicles, among others. It was interesting to read this essay on the application of AR / VR technologies in healthcare, especially in the use of AR / VR technologies to treat pain, anxiety and phobias. While it may not work for everyone, it looks like it may benefit some and potentially be another tool for people with these conditions.
Developer comments that “Frame like a video game, we’re in the arcade age“. I think many would agree that AR / VR is still in a phase of significant technological advancement. Patent applications can be a measure of technological innovation and at Marks & Clerk we deal with a significant number of patent applications in the AR / VR space, both in fundamental AR / VR technologies and in the application of AR / VR to a range of applications such as medical imaging, defense, remote systems control, and entertainment, among others.The number of patent filings in the AR / VR space has increased dramatically in recent years as innovators seek to improve their systems and take feedback into account. of the market.
These innovations can be very valuable, and patent protection offers an option to protect the skills, knowledge and investments needed to make these innovations.
As such, when creating those innovations that bring us out of the arcade age, the reality is that considering intellectual property protection for your innovations could help you on that journey.
The content of this article is intended to provide a general guide on the subject. Specialist advice should be sought regarding your particular situation.
POPULAR POSTS ON: UK Tech